privacy

Spellwick — Privacy Policy

Effective date: 2026-10-14 Last updated: 2026-10-14

Summary

Spellwick is an offline hangman word game: guess a word letter by letter before the candle burns out, from word lists written for the app, with a daily word made from the date alone and a mode for two players on one phone. We do not create accounts, do not ask for your email, and do not ship any analytics or tracking SDK. Your rounds, your guesses and your records never leave your device. The app contains no code that can reach a server at all, apart from the advertising SDK described below.

If that’s all you wanted to know, you’re done. The sections below spell it out in detail.

Who we are

Data the app stores on your device

The following data is created and kept locally, in the app’s private storage. It never leaves the device.

The word lists themselves are shipped inside the app and only ever read.

There is no account, no location and no contact information anywhere in the app. The app explicitly opts out of Android cloud backup and device-to-device transfer. That has a cost worth knowing: a new phone starts Spellwick at its defaults, and your records stay behind. The app says so in Settings.

To delete everything, clear the app’s storage (Android Settings → Apps → Spellwick → Storage → Clear storage) or uninstall the app — Android removes the app’s private storage with it.

We have no servers and no cloud storage. We cannot see your rounds or your records and we cannot recover them if you lose your device.

Two players: the word you write

In the two-player mode, one person writes a word and hands the phone to the other, who guesses it. That word is treated as a secret:

Third-party services we use

Google AdMob (ads)

The app contains the Google Mobile Ads SDK. It shows an occasional full-screen interstitial ad — at most one after every third round you finish and leave, never while you are guessing, never for the first round you finish each time you open the app, never for a round with a letter revealed, never for a round of two players, and never two within ten minutes — plus an optional rewarded ad you can choose to watch to reveal one letter of the word on screen. There are no banner ads. Google may collect and process:

AdMob does not receive your words, your guesses or your records. Google’s handling of the data above is governed by Google’s own policies:

Consent (EEA, UK and Switzerland): on first launch the app shows Google’s certified consent form, and you choose whether personalised ads are allowed. You can change your answer at any time from Settings → Advert privacy options inside the app. You can also opt out of personalised advertising via your device’s system settings (Android: Settings → Privacy → Ads).

Data we collect ourselves

None. We don’t run any backend. We have no analytics SDK, no crash reporter that phones home, no Firebase, and no custom telemetry. There is no HTTP client anywhere in the app’s own code, and the build fails if one is ever added.

Permissions the app requests

Those are the only permissions the app asks for, and none of them is a run-time prompt. Spellwick has no access to your location, contacts, camera, microphone, photos, files or notifications, and it asks for none of them; nothing in it vibrates. A test reads the built app’s own merged manifest on every run and fails the build if that list ever changes.

Children

Spellwick is not directed to children under 13 and is not designed for use under the COPPA framework. We do not knowingly collect data from children.

Your choices

Changes to this policy

If we change the data we collect or the third-party services we integrate, we will update this page and bump the “Last updated” date above. Material changes will be flagged in the app’s release notes as well.

Contact

Questions, requests, complaints: dash.fusion@outlook.com.